Introduction to HTML5

Start Date: 02/23/2020

Course Type: Common Course

Course Link: https://www.coursera.org/learn/html

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About Course

Thanks to a growing number of software programs, it seems as if anyone can make a webpage. But what if you actually want to understand how the page was created? There are great textbooks and online resources for learning web design, but most of those resources require some background knowledge. This course is designed to help the novice who wants to gain confidence and knowledge. We will explore the theory (what actually happens when you click on a link on a webpage?), the practical (what do I need to know to make my own page?), and the overlooked (I have a page, what do I do now?). Throughout the course there will be a strong emphasis on adhering to syntactic standards for validation and semantic standards to promote wide accessibility for users with disabilities. The textbook we use is available online, “The Missing Link: An Introduction to Web Development and Programming” by Michael Mendez from www.opensuny.org. This course will appeal to a wide variety of people, but specifically those who would like a step-by-step description of the basics. There are no prerequisites for this course and it is assumed that students have no prior programming skills or IT experience. The course will culminate in a small final project that will require the completion of a very simple page with links and images. The focus of this course is on the basics, not appearance. You can see a sample final page at http://intro-webdesign.com/html5-plain.html. This is the first course in the Web Design For Everybody specialization. Subsequent courses focus on the marketable skills of styling the page with CSS3, adding interactivity with JavaScript and enhancing the styling with responsive design. You can see a sample site for the capstone course at http://intro-webdesign.com/

Course Syllabus

This week we will uncover the "mystery" behind the Internet. What happens when you type a URL into your browser so that a webpage magically appears? What is HTML5 and what happened to HTML 1 - 4? We will also cover some practical concepts that you need to master before you begin coding your own pages.

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Course Introduction

Introduction to HTML5 This course is designed at an elementary level for anybody interested in learning more, but especially for people who are looking for a way to get a job in the technology industry. Why bother with such a basic course when one is available at a much easier level? Well, the answer is simple: it is the easiest course! In this course, you will learn about the basic elements of HTML5, including attributes, functions, programming structures, and programming strategies. You will also learn about some basic programming constructs that you can use in your daily work on the computer. This course is designed to help you learn the basics of HTML5 so that you can begin to use it in your everyday computing tasks. You will have a good understanding of HTML5, its use, and the specific constructs that you will learn. You will also have a good understanding of computer architecture, software architecture, data structures, and how to keep a codebase simple. This is the final course in the "How To Get and Keep a Job in the Technology Industry" specialization. If you have been wanting to know how to get and keep a job in the technology industry, this is the course for you! What you'll learn: Learn fast and easily how to apply HTML5 to your everyday computing tasks Learn the specific uses of HTML5, and how to use the specific constructs that you will learn Learn how to use the common

Course Tag

Web Design Web Accessibility Html Html5

Related Wiki Topic

Article Example
HTML5 HTML5 is designed so that old browsers can safely ignore new HTML5 constructs. In contrast to HTML 4.01, the HTML5 specification gives detailed rules for lexing and parsing, with the intent that compliant browsers will produce the same results when parsing incorrect syntax. Although HTML5 now defines a consistent behavior for "tag soup" documents, those documents are not regarded as conforming to the HTML5 standard.
HTML5 On 16 September 2014, W3C moved HTML5 to Proposed Recommendation.
HTML5 On 14 February 2011, the W3C extended the charter of its HTML Working Group with clear milestones for HTML5. In May 2011, the working group advanced HTML5 to "Last Call", an invitation to communities inside and outside W3C to confirm the technical soundness of the specification. The W3C developed a comprehensive test suite to achieve broad interoperability for the full specification by 2014, which was the target date for recommendation. In January 2011, the WHATWG renamed its "HTML5" living standard to "HTML". The W3C nevertheless continued its project to release HTML5.
HTML5 When initially presenting it to the public, the W3C announced the HTML5 logo as a "general-purpose visual identity for a broad set of open web technologies, including HTML5, CSS, SVG, WOFF, and others". Some web standard advocates, including The Web Standards Project, criticized that definition of "HTML5" as an umbrella term, pointing out the blurring of terminology and the potential for miscommunication. Three days later, the W3C responded to community feedback and changed the logo's definition, dropping the enumeration of related technologies. The W3C then said the logo "represents HTML5, the cornerstone for modern Web applications".
HTML5 On 28 October 2014, HTML5 was released as a stable W3C Recommendation, bringing the specification process to completion.
HTML5 The APIs and Document Object Model (DOM) are now fundamental parts of the HTML5 specification and HTML5 also better defines the processing for any invalid documents.
HTML5 dev.w3.org provides the latest "Editors Draft" of "HTML5 differences from HTML 4", which provides a complete outline of additions, removals and changes between HTML5 and HTML 4.
HTML5 Shiv Prior to version 9 of Internet Explorer there was little or no support for HTML5 elements and other HTML5 features.
HTML5 While some features of HTML5 are often compared to Adobe Flash, the two technologies are very different. Both include features for playing audio and video within web pages, and for using Scalable Vector Graphics. However, HTML5 on its own cannot be used for animation or interactivity – it must be supplemented with CSS3 or JavaScript. There are many Flash capabilities that have no direct counterpart in HTML5. See Comparison of HTML5 and Flash. HTML5’s interactive capabilities became a topic of mainstream media around April 2010 after Apple Inc's then-CEO Steve Jobs issued a public letter titled "Thoughts on Flash" where he concluded that "Flash is no longer necessary to watch video or consume any kind of web content" and that "new open standards created in the mobile era, such as HTML5, will win". This sparked a debate in web development circles suggesting that, while HTML5 provides enhanced functionality, developers must consider the varying browser support of the different parts of the standard as well as other functionality differences between HTML5 and Flash. In early November 2011, Adobe announced that it would discontinue development of Flash for mobile devices and reorient its efforts in developing tools using HTML5.
HTML5 video Support for HTML5 video has been steadily increasing. In June 2013, Netflix added support for HTML5 video. In January 2015, YouTube switched to using HTML5 video instead of Flash by default. In December 2015, Facebook switched from Flash to HTML5 for all video content.
Introduction Introduction, The Introduction, Intro, or The Intro may refer to:
HTML5 In December 2012, W3C designated HTML5 as a Candidate Recommendation. The criterion for advancement to W3C Recommendation is "two 100% complete and fully interoperable implementations".
HTML5 HTML5 includes detailed processing models to encourage more interoperable implementations; it extends, improves and rationalizes the markup available for documents, and introduces markup and application programming interfaces (APIs) for complex web applications. For the same reasons, HTML5 is also a candidate for cross-platform mobile applications, because it includes features designed with low-powered devices in mind.
HTML5 Audio HTML5 Audio is a subject of the HTML5 specification, incorporating audio input, playback, and synthesis, as well as speech to text, in the browser.
HTML5 After the standardization of the HTML5 specification in October 2014, the core vocabulary and features are being extended in four ways. Likewise, some features that were removed from the original HTML5 specification have been standardized separately as modules, such as Microdata and Canvas. Technical specifications introduced as HTML5 extensions such as Polyglot Markup have also been standardized as modules. Some W3C specifications that were originally separate specifications have been adapted as HTML5 extensions or features, such as SVG. Some features that might have slowed down the standardization of HTML5 will be standardized as upcoming specifications, instead. HTML 5.1 is expected to be finalized in 2016, and it is currently on the standardization track at the W3C.
Advanced Introduction to Finality This is the second "Introduction to Finality" episode of the series, following season three's finale, "Introduction to Finality".
HTML5 Shiv HTML5 Shiv is a JavaScript workaround, created by Sjoerd Visscher, to enable styling of HTML5 elements in versions of Internet Explorer prior to version 9, which do not allow unknown elements to be styled without JavaScript.
HTML5 Since 5 January 2009, HTML5 also includes "Web Forms 2.0", a previously separate WHATWG specification.
HTML5 Since 2014, HTML5 is at least partially supported by most popular layout engines.
HTML5 Chinese Interest Group The mission of the HTML5 Chinese Interest Group, part of the HTML Working Group Activity, is to facilitate focused discussion of the HTML5 specification and of specifications closely related to HTML5.