Unity XR: How to Build AR and VR Apps Specialization

Start Date: 02/17/2019

Course Type: Specialization Course

Course Link: https://www.coursera.org/specializations/unity-xr

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About Course

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR.

Course Syllabus

Introduction to XR: VR, AR, and MR Foundations
Mobile VR App Development with Unity
Handheld AR App Development with Unity

Deep Learning Specialization on Coursera

Course Introduction

Unity XR: How to Build AR and VR Apps Specialization-Master Skills for AR and VR Development with Unity. Learn to create Virtual and Augmented Reality mobile apps with Unity's cross-platform tools.

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Unity Technologies Unity held Vision Summit 2016 in February 2016, a VR/AR conference with the intent of "furthering the knowledge base of anyone developing virtual and/or augmented reality content". At the event, Unity announced its partnership with Steam VR and Google Cardboard. The company's VR/AR division, Unity Labs, was also announced alongside the in-VR scene editor.
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How to Build a Robot Army Daniel H. Wilson’s third book is obviously fiction, but contains a lot of useful information nonetheless. "How to Build a Robot Army: Tips on Defending Planet Earth Against Alien Invaders, Ninjas, and Zombies" not only deals with how to reprogram household robots to defend against aliens but literally every imaginable monster. From vampires to Godzilla Wilson has you covered. With section titles such as "How to Slay a Vampire Clan"
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Interactive specialization According to the second, the Interactive Specialization (IS)
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