World Design for Video Games

Start Date: 07/05/2020

Course Type: Common Course

Course Link:

Explore 1600+ online courses from top universities. Join Coursera today to learn data science, programming, business strategy, and more.

About Course

Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly unique to any player who will experience it. In this course, we will explore game worlds in existing games and study the art and influences that inform their themes and styles. We will also investigate key components of environment and level design as well as strategies designers use to define gameplay or advance it. We’ll also look at navigation and the elements that make your world as real (or unreal) as you want it to be. A weekly challenge will prompt you to explore styles and inspirations for possible game worlds, and you’ll learn effective ways to communicate your ideas from concepts to presentation-worthy proofs of concept.

Course Syllabus

During this first week, we'll start with a brief overview of game worlds and game design. We’ll also examine environments and larger world-based concepts to see how games incorporate a macro-level view of how they progress. At the end of the week, a short assignment prompts you to examine, analyze and comment on games that marked or interested you in terms of their environment design.

Deep Learning Specialization on Coursera

Course Introduction

World Design for Video Games In this course, you will learn the inner workings of the video game industry and what drives the creative ideas for contemporary games. You will gain an in-depth understanding of the issues that drive game art and how designers navigate through the process to create compelling games. You will gain an in-depth understanding of the issues that drive game art and how designers navigate through the process to create compelling games. You will gain an in-depth understanding of the three essential "rules" of game design: gameplay, user interface design, and level design. The course will focus on each of these areas through a series of three assignments: (1) designing an action-adventure game, (2) designing a first-person game, and (3) designing a puzzle game. Each assignment is focused on a specific aspect of game design in the context of a game universe. There is no prerequisite knowledge for these assignments, but they will require the completion of a large number of small assignments over a relatively short period of time. Drawing on years of experience, you will be able to apply your knowledge and skills to the specific assignment, thus allowing you to create the games you want to play. After completing this course, you will be able to: -Design game worlds -Manage levels -Organize levels -Train and manage employees -Construct player agency -Educate players -Put together a well-organized user interfaceDesigning a Video Game World

Course Tag

Level Design Art Video Game Design Game Design

Related Wiki Topic

Article Example
Video games in education The educational aspects of video games for an older audience tend to be less obvious than those of children's video games. Designing educational games for older individuals requires more thoughtful design. Adults often look to video games as diversions from everyday work and responsibilities during free time.
List of World War II video games Below is a list of video games that center on World War II for their setting.
World Series of Video Games After the cancellation in 2007, the World Series of Video Games was relaunched by World Series Corporation in August 2014.
World Snooker Championship video games The World Snooker Championship has its own video games licensed by World Professional Billiards and Snooker Association.
Soundelux Design Music Group Soundelux Design Music Group specializes in sound design, music composition and voiceover recording for video games.
Games World Games World was an entertainment video games show that was broadcast on Sky One each weekday from 1993-98. The overall concept of "Games World" was similar to "GamesMaster".
World Games (video game) World Games is a sports video game developed by Epyx for the Commodore 64 in 1986. Versions for the Apple IIGS, Amstrad CPC, ZX Spectrum, Sega Master System and other contemporary systems were also released. The NES version was released by Milton Bradley, and ported by Rare Ltd..
British Academy Games Award for Game Design The British Academy Video Games Award for Game Design is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given in honor of "the best game design that captivates and engages the player", including recognition of elements such as game mechanics, use of controls, level and world structure, and pacing. The award was first given at the 8th British Academy Video Games Awards ceremony, held in 2012, with the Valve Corporation title "Portal 2" winning the award.
Video design Concert video design is a niche of the filmmaking and video production industry that involves the creation of original video content intended explicitly for display during a live concert performance.
Design World In 2009 "Design World" won an ASBPF Regional Design Award for business circulations under 80,000.
Video design Video design or projection design is a creative field of stagecraft. It is concerned with the creation and integration of film and motion graphics into the fields of theatre, opera, dance, fashion shows, concerts and other live events. Video design has only recently gained recognition as a separate creative field. Prior to this, the responsibilities of video design would often be taken on by a scenic designer or lighting designer. A person who practices the art of video design is often known as a Video Designer. However, naming conventions vary around the world, and so practitioners may also be credited as Projection Designer, "Media Designer", Cinematographer or Video Director (amongst others). As a relatively new field of stagecraft, practitioners create their own definitions, rules and techniques.
Race and video games The relationship between race and video games has received substantial academic and journalistic attention. Game theory, based on Johann Huizinga's Homo Ludens, argues that playing video games provides a way to learn about the world. Games offer opportunities for players to explore, practice, and re-enforce cultural and social identities. Video games predominantly created and played by one racial group can unintentionally perpetuate racial stereo-types and limit players' choices to preconceived notions of racial bias.
Video Games Live Wall and Tallarico see the concert as a way to show "how culturally significant video games and video game music are in the world today." Video Games Live has been praised for bridging the generational gap by showing older generations that video game music is not just "bleeps and bloops." When the show is performed in Brazil, it is subsidized by the government for getting young people involved in the arts.
World Video Game Hall of Fame Video games become eligible for the World Video Game Hall of Fame by meeting four basic criteria:
Video Games Live "Video Games Live" features music from video games from all eras. Music from more recent games (and ongoing series), such as "Final Fantasy", "Halo", "World of Warcraft", "Sonic the Hedgehog", "The Legend of Zelda", "Kingdom Hearts", and "Metal Gear Solid" have been performed. Other segments feature retro arcade games such as "Tetris" and "Asteroids". Video footage of each game is shown during its segment.
Design World In 2008 and 2009 "Design World" was selected as a winner in the APEX Awards for Publication Excellence for best new design and layout.
List of World Rally Championship video games This is a list of video games based on, or otherwise licensed by, the FIA's World Rally Championship.
Video design Depending on the production, and due to the crossover of this field with the fields of lighting design and scenic design, a video designer's roles and responsibilities may vary from show to show. A video designer may take responsibility for any or all of the following.
Alternative World Games Alternative World Games is a video game produced by Gremlin Interactive in 1987.
World Games The World Games, first held in 1981, are an international multi-sport event, meant for sports, or disciplines or events within a sport, that are not contested in the Olympic Games. The World Games are organised and governed by the International World Games Association (IWGA), recognized by the International Olympic Committee (IOC). The World Games are held every four years, one year after the Summer Olympic Games. The next World Games will be held Wrocław, Poland, in July 2017.